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Game Inspired Design

Transforming Classrooms into Gamerooms

Game Inspired Design in the Modern Classroom

What is it about gaming that is so engaging? How can we take those engaging traits and apply it to our classrooms?

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#xplapcamp starts 8/14/17

Twitter chats are a great way to both reflect on your practice and explore new idead and techniques. Fact is, if you are reading this then you probably found my blog through a Twitter post or chat. I regularly participate in... Continue Reading →

Lazzaro’s Hard Fun (pt 3)

Not all games are based solely on "easy fun". In high school (ok, and in college) my group of friends dove into Real-Time Strategy (RTS) games. Thinking back on these games I don't remember any of the feelings of wonder... Continue Reading →

Lazzaro’s Easy Fun (pt 2)

When my 2 boys are playing around in the Chic-Fil-A playground I'm pretty sure that fits the definition of Easy Fun. Lazarro describes Easy Fun in game design as a 'vehicle for imagination' that encourages exploration and role-play. There is... Continue Reading →

Lazarro’s 4 Keys to Fun – pt 1 Introduction.

The joy (and curse) of smartphones is that you can work anywhere. As I begin this post I am sitting in a Chic-Fil-A watching my 2 sons burn off their nuggets and fries (and the ice cream they traded their... Continue Reading →

Bridge Week

My school is an AVID-based Early College High School. To be enrolled middle students must meet certain criteria, apply and interview. The most unique part about my school is that students must come from the "middle quartile" which means we... Continue Reading →

Building the Guilding System

As the summer winds down I am fine tuning and polishing some of the broad strokes that I had been thinking about at the end of last semester. One of my ideas was to improve the building system that I... Continue Reading →

Impact of Generation Netflix on the Classroom

Last week we had a Freshman Orientation that we call 'Bridge Week'. My school draws students from all over the district so we invite the incoming Freshman class for 3 days over the summer to introduce students to our school... Continue Reading →

Thinking about Games and Play

Games have their own language and vocabulary. Experience points, Nintendo, worlds, leveling up, MMORPGs - all terms that most serious gamers have at least heard. Gamification also has its own set of vocabulary. When I began this journey 4-5 years... Continue Reading →

Summer Vaca – personal reflections

I haven't posted much in the last couple of weeks. Starting in early July I hit the mid summer break lull in thinking about school. The 4th of July break blends into my birthday and then when I start thinking... Continue Reading →

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