What is it about gaming that is so engaging? How can we take those engaging traits and apply it to our classrooms?
Failure... Feedback Loops... Fiero... Fun Fail States... And Four... As in Four Year Old... As in my Four year old son playing Snail Bob. A few days ago I happened to stumble on my 4 year old playing a game... Continue Reading →
The concept of Player Types has been an important thought experiment that has helped me immensely with lesson planning. There are many player type models including Nick Yees's Component model, Andrjez Markzewski's Hexad, a new model One's a recently introduced... Continue Reading →
I am a Game Inspired Educator. I believe that there are lessons to be learned from the ways the games, particularly video games, engage the player and set up feedback loops to encourage learning. This just scratches the surface of... Continue Reading →